Stability + Quality of Life Patch


  • Added an “End Run” button to the pause menu. If something does go wrong or you’re just tired, this will trigger a death and you can collect all of your loot

  • Added the stats window to the pause menu. This will reflect the state of any in-run buffs etc

  • Enabled animation cancelling for all abilities. If you want to swing your weapon and throw a shield the next frame, you’re free to do so! Note that you still can’t use other attacks while channeling an ability like Whirlwind. Warcries, heals, etc can still be used while channeling however

  • Fixed some issues with the cooldown display on skills

  • Added a 2 frame cooldown minimum to skills

  • Sped up the death animation (it’s about twice as fast now)

  • Sped up crafting (it’s about 8 times as fast now! Make some cool items!)

  • Added an inventory sort menu to the crafting screen

  • Added “sort by level” to all menus with an inventory

  • Added an experimental fix to prevent getting stuck under the screen scroller at very high speeds

  • “???” will no longer appear and start a wave event as part of Astral Incursions. She’ll return at a later date when there’s a more fun/less disruptive way to implement this

  • Added support for exception reporting. Hopefully this will let me chase down some of those annoying secret area soft lock bugs

Get Don't Die, Collect Loot

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