Bug Fixes and Performance


  • Reduced the amount of garbage generated by rounds of combat, improving combat performance

  • Added caching support for Artifacts, Weather, and improved caching support for player buffs. This effectively improves FPS in combat

  • Increased the damage number object pool, should reduce garbage sweeps and FPS loss in late-game play

  • Improved mesh performance for damage numbers

  • Improved performance when looting items with a large inventory

  • Reduced redundant save game calls

  • Fixed a bug where Kinetic Blades and Blade Toss wouldn’t track DPS

  • Fixed a bug where Blade Toss couldn’t hit destructible environment objects

  • Fixed a bug where a fresh character would be unable to loot new Artifacts until they had loaded the game a second time

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