New Monster, Render Changes, Critical Item Mods
Don't Die, Collect Loot » Devlog
More minor stuff!
Monsters
- Added Forest Sprout, Jungle Sprout, and Enraged Sprout to the Forest monster pool
Items
- Added "Critical Hit Chance %" to Gloves and Weapons
- Added "Critical Hit Multiplier %" to Gloves and Accessories
Rendering
- Re-wrote the layering system to be more flexible later. If you see any bugs, let me know!
- Added support for Y-index sorting for packs of monsters. Essentially, monsters will render higher in the stack if they're closer to you, instead of randomly index-fighting like they used to. This makes large packs of monsters look a lot cleaner
Get Don't Die, Collect Loot
Don't Die, Collect Loot
Battle through random auto-scrolling stages as you collect generated loot!
Status | In development |
Author | dan.marchand |
Genre | Role Playing |
Tags | 2D, Arcade, Incremental, Pixel Art, Roguelike, Sprites |
More posts
- Major Content UpdateNov 11, 2023
- v0.2.25 - Ultimates, Part 1Sep 24, 2023
- Major Update - v0.2.2 - Twist of FateAug 15, 2023
- Minor Patch NotesMay 31, 2023
- Skill System Change + Content UpdateMay 30, 2023
- Patch NotesMay 22, 2023
- Beastmaster Alpha ReleaseMay 19, 2023
- Minor Content PatchApr 28, 2023
- Minor Content PatchApr 26, 2023
- Bug Fixes and PerformanceApr 25, 2023
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