New Monster, Render Changes, Critical Item Mods


More minor stuff!

Monsters

  • Added Forest Sprout, Jungle Sprout, and Enraged Sprout to the Forest monster pool

Items

  • Added "Critical Hit Chance %" to Gloves and Weapons
  • Added "Critical Hit Multiplier %" to Gloves and Accessories

Rendering

  • Re-wrote the layering system to be more flexible later. If you see any bugs, let me know!
  • Added support for Y-index sorting for packs of monsters. Essentially, monsters will render higher in the stack if they're closer to you, instead of randomly index-fighting like they used to. This makes large packs of monsters look a lot cleaner

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