Minor Update


New Skills

  • Thaumaturgy - Enemies killed while under the effect of Overwhelming Strikes have a chance to heal you for a percentage of your life
  • Explosive End - Enemies killed while under the effect of Overwhelming Strikes have a chance to explode, dealing fire damage to enemies around them based on the dying target's health

Balance

  • Base skill point cost reduced from 200 to 150
  • Skill point cost growth exponent lowered from 1.2 to 1.15
  • Increased the maximum points able to be spent in Combat Training to 20
  • Increased the maximum points able to be spent in Hearty Swings to 20
  • Reduced the number of points required in the Warrior tree to 3 for Shockwave and Whirlwind
  • Increased the % chance of Resilience working to 5% per point spent
  • The Eventkeeper is always the first event you encounter when out exploring

Quality of Life

  • You can now see the Potion skill and its description on the Skills screen
  • The default secondary attack button has been changed to the Left Trigger

Bug Fixes

  • Tooltips should no longer "stick" on various screens when using a controller
  • Tooltips on the Skill Management panel should always format properly
  • The Eventkeeper should always be willing to sell you an upgrade now

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